Teenage Mutant Ninja Turtles IV: Turtles in Time (1992, SNES) by Konami
Current Any% Co-Op (No Wrong Warp) Leaderboard (speedrun.com)
Some games are just legendary and tons of fun, and stand out on their own merits. Others are simply just “good for a licensed game” or “fun BUT X or Y is wrong”, etc. Teenage Mutant Ninja Turtles IV: Turtles in Time does a great job in continuing the trend and tradition that TMNT 2 and 3 did, but 4 takes it to the 16-bit SNES with fantastic graphics and sound, and it looks almost just as good as the original arcade hit that this port is based on. It’s so close, that honestly I personally feel that TMNT 4 is THE definitive version to play.
Turtles in Time is a beat-em-up like the original arcade game, and plays VERY well. Controls are responsive and intuitive, and the game is fair and plays very smoothly. Powerups are plentiful, and each turtle has his own special attack that devastates enemies… at the cost of some health. Colorful and wonderful graphics, combined with a soundtrack that will have you bouncing, and this is a tremendously awesome, tubular, and bodacious game to play.
However, playing it co-op with a buddy is even better! This is a fantastic experience, and I was able to do this with Iceblue at Summer Games Done Quick 2022. SGDQ 2022 was held in Minneapolis, Minnesota, and on June 29, 2022 we performed this run. It was done in the main practice room, and was a memory I’ll cherish forever.
This is a very easy speedrun to learn, but very difficult to master. TMNT IV is a great game for you to learn easily and quickly, and you can teach it to basically anyone that can play a game like this. It’s a lot of fun to play AND to watch, and I’m sure you’ll agree if you give this a try!
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